lod grid optimization
70% Shrink for Bioshock 4 With Developer Cloud
70% Shrink for Bioshock 4 With Developer Cloud A 70% reduction in asset size was achieved for Bioshock 4 using Developer Cloud’s GPU-accelerated pipelines and on-the-fly compression tools. By reshaping LOD grids, compressing textures in the Cloud Chamber, and re-ordering mechanical layers, the studio trimmed a 30-MB playground down